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Kwantiq

Software Engineer | Game Development

Unreal Engine and C++ enthusiast

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Unreal EngineC/C++MultiplayerGame SystemsLow-Level Programming

About Me

Passionate about computer science, I completed a five-year software engineering degree focused on C and C++. Through various projects, I realized that video games offer something unique: the teamwork between creative and technical teams, where every part contributes to experiences that players will feel, remember, and share. Driven by challenges and continuous improvement, I am drawn to technical roles where I can solve challenging problems, collaborate with talented teams, and contribute to high-quality projects.

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Education

Epitech: Expert in Software Engineering (5 years) with master's level certification (RNCP Level 7)

Keimyung: Computer graphics, game development & game-design micro degree (1 year)

• Scientific Baccalaureate with Expert Mathematics

• Certified Penetration Testing Specialist (soon)

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Mindset

• Always happy to learn new things and tricks

Proactive, autonomous and quick to adapt

• Love details and clean code… maybe a bit too much

• Don't give up on a problem until it's solved

• Enjoy collaborating and working in teams

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Beyond Borders

• Native French, English B1

Open-minded and love meeting new people

• Studied in South Korea for 1 year

• Always open to feedback and new approaches

• Open to worldwide opportunities in game development

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What I Love

Game development & C/C++

Cybersecurity and CTF challenges

Solving puzzles that make my brain hurt

• Cats, piano, and late-night debugging adventures

• Always learning and exploring new things

Core Programming Skills

Experienced in building reliable and maintainable systems

C & C++ Mastery

  • Pointers, references & Memory
  • Code quality & best practices
  • Design patterns & architecture
  • Multithreading & concurrency

Complementary Skills

  • Applied Maths
  • Automated Unit Testing
  • Cross-Platform Development
  • Debugging & performance

Tools & Collaboration

  • Version Control (Git, Perforce)
  • Agile Methodologies (Scrum, Kanban)
  • Technical & User Documentation
  • Cross-Discipline Collaboration

Game Dev & Unreal

Specialized in Unreal Engine, adaptable to custom engines

Unreal Core Skills

  • C++ and blueprint
  • Networking & multiplayer
  • Data-driven design
  • Make modular plugins

Key UE Plugins

  • Gameplay Ability System
  • Common UI
  • Game Online Subsystem
  • State Tree

Game Dev Experience

  • Mentored by experienced game dev
  • Game jams & personal projects
  • Keimyung Game/Software major
  • Fan of Unreal Fest: talks & demos

Get In Touch

Think I could be a good fit? I'd love to hear from you!

$ cat contact.txt
💻 GitHub:
github.com/kw4ntiq
💬 Discord:
kwantiq
$ ./info.sh
📍 Based in France • Open to international opportunities
🌍 Time Zone: UTC+1 (Europe/Paris)
🗣️ Languages: French • English
Available from March 2026 | Open to new opportunities
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© 2025 Kwantiq.